
Godot Human Shaders - Demo
A downloadable project for Windows and Linux
Showcase of my custom shaders for human characters made in Godot.
The project source code and shaders are available for free on GitHub.
Human Shaders and it's resources are licensed under MIT and CC BY 4.0 Licenses.
All images rendered in real time on a RTX 3060 12gb
Controls:
- Left-click and drag to rotate the model
- Right-click and drag to rotate the lights
- Scroll up and down to zoom in and out
- Tab to hide the UI
- Esc to exit
Digital Emily 2 head scan by USC Institute for Creative Technologies - Project Page
Updated | 1 day ago |
Published | 7 days ago |
Status | Prototype |
Category | Other |
Platforms | Windows, Linux |
Rating | Rated 5.0 out of 5 stars (14 total ratings) |
Author | MatMADNESS |
Tags | Godot, Photorealistic, techdemo |
Development log
- Linux Version Now Available1 day ago
- 1.0.1 - AMD fix6 days ago
Comments
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Incredible work here, glad to see someone was able to accomplish this for realism within Godot.
can we have a linux build?
That would be nice, I'll try! I'm on Windows though so I think I won't be able to test it.
I just tested creating a build using GitHub main and it works without any issues, just make sure to check the embed PCK option to have a single functional executable (✿◠‿◠)
I'm not very familiar with Linux, is this a standalone executable or do I need the .sh file too? I've enabled embed PCK btw (Too lazy to install a virtual box to test it lol)
The .x86_64 file should be enough! (。•̀ᴗ-)/
Just added the Linux build, I hope it works well!
Running the Demo on my PC with a Ryzen 7 2700 and AMD RX 6600 I get a black screen with neon lights flying by and when zooming a door flashes in and out.
AMD latest graphics driver has issues when using Godot + Vulkan. You can try running the demo from the command line with the flag `--display-driver d3d12`
--rendering-driver d3d12
That's what I thought, I'll change the project to run on DirectX 12.
I heard about AMD drivers causeing problems with Godot + Vulkan, I'll change the project to run on DirectX 12. In the meantime, try to update your drivers to see if there's a new version that fix this issue.
Just updated it, I hope it works now!
Updating to AMD 25.9.2 and it now works, Thank you!
woah
THIS IS SO AMAZING!
I'm glad you like it :D
thanks 🙏
No problem!